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matt-likes-swords
I made Epic Battle Fantasy!
Currently working on Matt's Hidden Cats.
Using Flash for 21 years.

Matt Roszak @matt-likes-swords

Age 35, Male

Developer

Glasgow University

Glasgow, UK

Joined on 6/12/04

Level:
48
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Vote Power:
8.89 votes
Art Scouts
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Global Rank:
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Trophies:
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Medals:
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Supporter:
12y 5m 3d
Gear:
4

matt-likes-swords's News

Posted by matt-likes-swords - April 15th, 2013


Vote it up and tell your friends! ...plz.

It won't be much different from the web version, but it won't have all the crap that comes with browser games; there will be no ads, no compression, no internet connection needed, no browsers deleting your saved games etc. The premium content will be included, and it'll have proper fullscreen support. There will be a wee bit of new content too.

Epic Battle Fantasy 4 is up on Steam's Greenlight!


Posted by matt-likes-swords - March 10th, 2013


Vote 5 etc.

You guys get a new fullscreen feature, which most other sites don't support. Hurray!
Also, tons of medals.

Picture by this guy.

Epic Battle Fantasy 4 is on Newgrounds!


Posted by matt-likes-swords - February 28th, 2013


Update: EBF4 will be up on Newgrounds next Monday!

Hoping to have EBF4 up on Kongregate on Monday or Tuesday, and soon after that on Newgrounds if nothing goes wrong.

Maybe.

EBF4 release date!


Posted by matt-likes-swords - February 20th, 2013


Click here to play an almost-complete version of EBF4!

There shouldn't be many bugs left, but if you want to help out, go read the instructions on that page, and report back to me if you find anything.

Picture by this guy.

Beta testing!


Posted by matt-likes-swords - February 10th, 2013


Yo, any programmers out there who know of a good API for tracking custom events within a Flash game?
I'm looking to collect tons of data about what equips and skills players use in EBF4, and where the difficulty spikes are.

I previously used Mochi's Analytics, but apparently they don't do custom events anymore.

Good API for custom event tracking?


Posted by matt-likes-swords - January 31st, 2013


I was away in Sweden for a while, but I'm back now and EBF4 is almost ready for beta testing!
(plz don't ask to be a beta tester; it'll be up on my DA page, just like all my other stuff.)

Almost done!


Posted by matt-likes-swords - January 9th, 2013


Not a lot of features left to add now. Still got plenty of debugging to do though.

More battles!


Posted by matt-likes-swords - January 1st, 2013


Epic Battle Fantasy 4 is around 90% finished!
I'm putting in all the battles and trying to balance stat growth just now.

From my testing so far, it looks like the game will be twice as long as EBF3, which means it should take the average player 20 hours to complete. And if that's too long, one can always switch to Easy mode at any time to speed things up.

Happy New Year!


Posted by matt-likes-swords - December 25th, 2012


I've put some Santa equips into EBF4, which you can only get in December.
So you won't be seeing them for a year, unless you cheat and change your system time.

Anyway, Merry Christmas, Happy Holidays, or whatever.

another xmas post


Posted by matt-likes-swords - December 3rd, 2012


Here's a demo of the world map and some other stuff!

Still gotta add: music, medals, languages, an intro animation, tons of APIs, individual battles, and game balance.

EBF4 Map Demo!