Hey guys, here’s a list of what’s going to be in the upcoming Epic Battle Fantasy 4 update. As I mentioned last time, this update aims to extend EBF4’s shelf life by adding many quality-of-life features from EBF5. It'll be out on Steam and Itch in maybe a week or two.
Most of this stuff is already finished, but it’s all going to require some testing before it goes live.
Here’s the changes:
• Removed the Steam DRM
(the game now runs either as a .exe on Windows, or as a .swf file anywhere else)
• The Steam overlay works now – this makes it much easier to take and share screenshots
• Replaced the saving system with EBF5’s: .sol files are no longer used
(unless running as a .swf)
(Your old saved games will be converted from .sol files to the new .meow files)
(You’ll also have access to the old version of the game on Steam, if you ever want to go back)
• Added a confirmation prompt before overwriting save files
• Added the option to delete save files
• Added the backup save feature from EBF5 – you can now backup, name and share your save files
• Added the Zero difficulty option, which offers no challenge at all
• Added similar resolution and window options to what EBF5 has (up to 1080p, Best Fit mode, etc)
• Added the option to re-send medals to Steam by clicking on them in-game
• Added the option to delete all medals from the main menu
• Added the option to reset all stat boosting items if you want to apply them differently
• Added the ability to close most menus by right-clicking anywhere
• Added buttons to quickly select different players in battle
• Added buttons to quickly access the forge menu from the equips menu
• Disabling background animations also disables screen shaking now, which improves performance
• Smoothed out the formula for enemy damage scaling over level 32 (no spike at final boss)
• Changed summon formula so that summon damage does not increase slower at level 33+
• Reduced player MP growth over level 20, to prevent nearly unlimited MP
• Foes drop more AP towards the end of the game, making it easier to max your skills
• Forgetting a skill now refunds the AP spent on it
• Foes have up to 12% less HP in the Temple of Godcat and onwards to Newgame+
• Party buffs, heals, and status effects now apply to the backup player too
• Buffed Sacrifice, Bubbles/Bubble Blast, Hyper Beam, Gaia Seed, Syphon, Debilitate, Dispel, and Dark Flare
• Soul Arrow no longer copies stats that are lower than yours
• Some unfair foe attacks have been nerfed (Flame wraiths only use death on hard, etc)
• Many low-quality sound effects have been replaced with sounds from EBF5
• Sound effects will no longer play multiple times at once, making many spells less painful
• Music and sounds are no longer forced into mono format
• Fixed the rough edges on text shadows – the UI looks a bit smoother now
• Fixed a major memory leak issue that slowed the game down during long sessions
• Fixed an exploit where you can use the summon power variable for other skills
• Fixed some typos in equips and skills, making some broken effects work correctly
• Fixed some broken foe behaviours and incorrect bestiary descriptions
• Fixed some scaling issues in the Endless Battle mode
• Fixed the alternative animations for Mighty Oak and Praetorian not being saved correctly