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matt-likes-swords
I made Epic Battle Fantasy!
Currently working on Matt's Hidden Cats.
Using Flash for 21 years.

Matt Roszak @matt-likes-swords

Age 35, Male

Developer

Glasgow University

Glasgow, UK

Joined on 6/12/04

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Bullet Heaven 2 on Mobile?!

Posted by matt-likes-swords - May 11th, 2021


Hey guys, I wanted to see if a mobile port of Bullet Heaven 2 was feasible, so I spent some time today fiddling with the game.

In just 3 hours I got the game to a playable state on my Galaxy Note 8. It works great with a stylus, and even detects my Xbox controller. The framerate is pretty high with the graphics settings turned down, even on Heavenly difficulty.


That's the fun stuff done, the other 99% would be just polishing off the rough edges. The controls would need to be simplified for touch controls, the memory management would need to be improved to stop the occasional garbage-collector stutters, and I would have to consider adding a vertical aspect ratio as that may make more sense on mobile. Overall, it looks like less work than porting the EBF games.


Anyway, that's not gonna happen until I finish the EBF5 port and the EBF Collection.


Also, don't let anyone tell you Flash doesn't run on mobile. Flash with Starling has incredibly fast performance!


iu_302833_877736.png


30

Comments

it looks pretty cool dude, nice job

From what I'm seeing this looks pretty neat

I may not heavily into mobile gaming myself, but I definitely see the appeal of being able to play games on the go. I prefer the tactile feel of a gamepad over touch screens, but that's just me being used to physical buttons since the PS2 era.

Anyway, do you think Flash as a content platform can evolve and improve without Adobe's support? I wonder how much improvement Flash emulators like Lightspark, AwayFL, and Ruffle can offer compared to Adobe's official proprietary player.

Well I'm a big sponsor of Ruffle, so... yes.

That's awesome.