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matt-likes-swords

230 Game Reviews

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papers

Having a choice of weapon was interesting, though in a game like this you don't really have time to switch them, especially using a keyboard, so maybe should have kept it to two weapons per mission?

Anyhow, game was too easy, beat it on ma first try with 3 lives left.
Waaayyyy too much HP, even on the suit with the least amount of HP.

Still pretty enjoyable though. Nice visual style too.

ships

Apart from the jump glitch, there's not much to complain about.

It was fun collecting ship parts and becoming mega powerful, though that kinda takes the shooter aspect away since you're no longer able to dodge anything, and have to rely on stats to win battles instead.

Though I usually suck at strategy games I managed this one without too much trouble, and it kept me busy for a decent amount of time.

Also really liked the sound effects, reminded me of Contra for the NES or something.

neat

I liked how the boost gave you a bit of control over the ball where as most similar games just have you waiting around for the ball to get back to you.

The graphics were also pretty shiney.

dogs

Liked the cut scenes, especially the ones with dogs getting infected, haha.

too easy

Really enjoyed the game, but it was too easy and I finished it and got all the medals really quickly.

Which is a pity, would have enjoyed playing it a bit longer.

Anyhow, it's impressive how smoothly it runs with that amount of stuff on screen.
Cool looking bosses as well, pretty original considering bosses in flash shooters are usually just chunky shapes stuck together.

awesome

Well the idea is not very original, but it's done much better than any similar game I've seen.
There's so much equipment and achievements and challenges to complete that so far I've probably been playing around 8 hours and I still have 7 gold stars to collect.

The background graphics are really nice, the foe's aren't quite as good looking, but still pretty decent. Music's really good too.

There's a great variety of equips, which all create different playing styles, even the various legs handle differently.
The levels are all pretty similar though, shoot stuff and dodge bullets. But since your mech keeps getting stronger, it makes them less repetitive.

Biggest complaint is that it is often not obvious how to get a gold star in a mission, sometimes I have no idea whether it's based on time, kills, damage etc. You should probably point that out since several of the missions have had me stuck for a while.

Also, your mech's hit box is too big!!
Dodging bullets is almost impossible during the more crowded battles.
I also think people with slow computers have an unfair advantage, having a pretty fast one made survival impossible.

So yeah, I'm gonna keep playing til I get all the medals, and I'm having fun apart from not knowing what to do to get ma gold stars.

neato

Interesting platformer.
The gameplay mechanics worked quite well and there was very few glitches, though one time after dying on the boss he did not disappear and then there was two bosses. But generally stuff worked better than most flash platformers.

Only complaint is that there are too many keys used.
I was using a PS2 pad and still found it hard to find a configuration that worked well.

fight da powah

Lulz were had.
I probably would not have even heard the news if it wasn't for this game.
Thanks for keeping me informed!

awesome

Simple concept but it was presented really well.
The graphics and sounds were cute to the extreme.

The medals were easy to get, and made you feel good unlike other punishingly difficult games.

neat

Could use some bosses or weapon upgrades but overall a pretty fun shooter with a unique and interesting style.

Blurb.

Matt Roszak @matt-likes-swords

Age 34, Male

Procrastinator

Glasgow University

Glasgow, UK

Joined on 6/12/04

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