Hahahaha, one of the screamers of your RPG game is GIRUGAMESH
Blurb.
Age 34, Male
Procrastinator
Glasgow University
Glasgow, UK
Joined on 6/12/04
Hahahaha, one of the screamers of your RPG game is GIRUGAMESH
(anime bloody nose fountain) :D
You should create, like a "Don't play at this difficulty, you gonna get murdered!" type difficulty, which you can only really win if you're an expert planner in items and strategy.
You know, something that is virtually impossible, except for the real determined and skilled: something to be proud of to have finished.
P.S.: Loved it.
If you use photoshop you can make (( glowing )) swords easily! (around the blade)
which is harder in flash
Just use filters in Flash 8+
I got to see boobies
I thought the game was great, the only problem I had with it was the immense damage the last boss dished out, 8k to both people and I got eliminated on epic. Best of luck, and great game.
18, huh? you're pretty skilled! i love your series of rpgs and i especially like the latest one cuz of the difficulty :P
You wouldn't mind giving a n00b any pointers, eh?
So, good luck on the sequal and kudos to you my good friend!
shes pretty rlly i wish i could be like her not shes just pretty thatz all like ur crazy games dude
I don't think I actually have words for this.
However, I do have motions that I can do!
*salute*
*salute*
Will the character bonuses be saveable? You could potentially make saved bonuses almost needed for Epic mode on the next game that way you can work your way up & have something to work & progress on for e-peen
wow... itd take me years just to do that... i cant even draw it lol (im serious i only draw faces).
Thank you for being awsome.
And do you have any more recent drawings of WM? looks like the one posted is from '06.
Keep up the good work!
Well spotted. I'll post them later.
Yay sequel!!
I like very much your production. U R da Best!
Ps. Is that your mother? (in picture)
There should be a choice of what character you want limit being 3 and have like 18 choices
Haha, good one!
"Givin enemies less HP, especially for harder difficulties."
Normal Goku is already too much for me (but I keep trying).
"Addin 2 checkpoints and givin ye 2 continues."
Two chops is just fine.
Replaying from the start is the problem.
"Of course I'ma make the bosses a bit harder to compensate."
I suggest you make regular ennemies harder instead.
Most of the game is already spent on the bosses.
nice picture in the end
you should add something very processor heavy, like rediculously overdone animations for the limit breaks or summons or w/e, just to hear people with crappy computers complain about their moniters freezing when the limit break or summon they used that they waited until the final boss to do so froze their computer. With that inn mind, you should have random abilities you can only use against final bosses
Another update you should consider is being able to control who attacks first.
It's painful when X kills P1, and everytime the mage revives him, he keeps dieing instantly.
Sounds like a plan.
¿0.o?
Modnar
I thought your game was good enough, but if you think you can improve it... well, you're the artist.
Status effects are a good idea, though. It always seemed to me in other RPG's that status ailments were rather under-used by monsters (Except for poison, in most cases), ands even if you got affected by anything, the monster which inflicted the ailment upon you usually dropped it's antidote.
Although I was never a fan of inflicting status effects on my opponents; I figured, if I wasted a turn in making an enemy lose a bit of health every turn, I'd just damage him directly and cause that damage in one go. But if it's the enemy AI which tries to give you a hard time by crapifying your strategy, it sure makes the game more interesting.
Also, MOAR GOLDEN SUN REFERENCES
Just kidding. If you want to give your original creations a shot, go for it. As I said when I reviewed the game, I thought the sketches in the art gallery were quite good, so I know it'll turn out great. (Though one or another discrete reference might make it... interesting)