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matt-likes-swords
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Matt Roszak @matt-likes-swords

Age 34, Male

Procrastinator

Glasgow University

Glasgow, UK

Joined on 6/12/04

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Bullet Heaven 2 demo

Posted by matt-likes-swords - May 27th, 2014


Yo, I released a demo of the first 5 levels of BulletHeaven 2!

A lot is still unfinished, but check it out: http://kupogames.com/2014/05/25/bullet-heaven-2-demo-first-5-levels/

Make sure you have hardware acceleration enabled, and you should play in full screen since my blog isn't wide enough for the game. :P

877736_140121410692_swords.png


Comments

How many levels will there be altogether? o:

At least 50.

look's great mat cant wait to try it out :3

Double left clicking does nothing.

the attack that was supposed to be (double left click) actually is (scroll button click)

The struggles of owning a german keyboard (qwertz) continue. Could you make the controls xcv or something?

I'll make both Z and Y keys work, don't worry.

I love what you've done with a perfect wave clear. Having the bullets disappear and the money vacume to the player is a great idea. I like that the bullets clear when the boss' phase is complete as well. It rewards skill, which is what a shump should do. I am looking forward to seeing how this goes.

Yeah, I'm very happy with how that mechanic turned out.

Will you be making mouse movement + keyboard controls as an option? That's how I played your previous one, and I don't know if it's my keyboard or something, but I've noticed a lot of sticking to one direction on the game. Like, I'll be moving left, I'll let go of my left key, and it'll still go left. Looks pretty good so far, though. Can't wait to see the finished product.

Yeah, I'll add hybrid controls since a lot of people asked.

Please consider another layout than z x c - Z and Y are inverted for qwertz / qwerty keyboards making keyboard unplayble; alternatively add different layouts (asd works well I heard).

Oh yeah, don't worry, I already handled that problem in BH1 by making either key work. Will do so again.

it was only a kiss

So you are aiming for a more classic danmaku style shooter. Not bad.

waiting for EBF 5 hoping it will be more like the third cus it came as the thiird best game on NG for a reason u know

Just completed this demo, and there is only one thing I've noticed so far... and that's that the multiplyer carries over between games. Probably not intended, correct?