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Epic Battle Fantasy 4 is around 90% finished!
I'm putting in all the battles and trying to balance stat growth just now.
From my testing so far, it looks like the game will be twice as long as EBF3, which means it should take the average player 20 hours to complete. And if that's too long, one can always switch to Easy mode at any time to speed things up.
I've put some Santa equips into EBF4, which you can only get in December.
So you won't be seeing them for a year, unless you cheat and change your system time.
Anyway, Merry Christmas, Happy Holidays, or whatever.
Still gotta add: music, medals, languages, an intro animation, tons of APIs, individual battles, and game balance.
Finished the quests for EBF4!
I'm realizing that I won't have the game finished this year, so I'll have posted nothing on Newgrounds in 2012!
I think I'll have to post another Sketchbook to fix this.
That's me finished all the cutscenes for EBF4.
Starting to write dialogue now.
Oh, and I made a Creeper pumpkin.
Working on the cutscenes for EBF4 now. I'm pretty happy with how they're turning out.
I've also finally uploaded my old Flash animations to YouTube, hurray!
Occasionally I post some game-development videos, or just videos of me playing other Flash games, so subscribe to my channel if you want. You'll probably be disappointed.
Currently working on making all the NPCs and writing their dialogue.
They're a bit more interesting this time, and actually say new stuff once you trigger certain flags.
Also, I've decided to translate EBF4 into Spanish, Portuguese, German and French.
It's going pretty well so far, Google Docs is pretty awesome for collaborative work.
Well that's the final area finished.
I guess EBF4 is around 75% finished.
Now I just gotta add NPCs, foes, treasures, shops, dialogue, battle backgrounds, cutscenes, medals, some more menus, a save system, an intro animation, a preloader minigame, music, a bestiary... and a bunch of other stuff.